It stood 6 1/2 feet tall normally, or over 7 feet when
it realy straightened out It's a big damn puppet! The head is polyester resin and fiberglass, with
cast-resin mandibles. All mandible movements are
radio-controlled, while the head and neck movements were
cable-controlled.The neck is plasticized silicone, and
given body by nylon rings. The torso, carapace, forearms,
main claws, and pelvis are fiberglass and polyster resin,
all other limbs and wings are vacuformed. The arms and
legs are all rod operated, with the "switchblade"
operation of the main claws via cable control. Dental dam, nylons, and silicone form the "gaskets"
between the exoskeletal joints. Lead Painter Tom Killeen
took his cues from nature, brilliantly and intelligently
duplicating the patterns, colors and hues of real
cockroaches. A post came out of it's back to enable us to puppeteer
the torso at a flexible point above the pelvis, and the
pelvis had a very cool spud system so that we could mount
it from below, in back, or etiher side. The spud then got
held in a boom/dolly, which enabled us to raise, lower,
swing, and truck the whole insect puppet along. While not every bit needed to be controlled for every
shot, we could some times get by with only 4 puppeteers,
other time needing as many as eleven. The scene where
they are outside of the switchhose window, and then turn
to react to Charles Duttons' character singing, was the
most difficult and puppeteer-populated (26!) shots we
did. Wanna see his face even closer? Click here. Forget that! I wanna check out more MIMIC stuff on the
image map!
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1995-99
Here you go, the
MIMIC, in what we call its' "attack mode". As you can
see, it has retracted its' human visage-like "face claws"
and they lie close to the chest, protecting the lungs. It
locomotes with its' four lower legs, has a wasp-like
abdomen, and mantis-like switchblade claws, which when
folded up mimic a humans' arm somewhat.
In fact, with our team of puppeteers always
wearing black, always wearing tool belts and lugging
well-supplied set carts, and operating with grim
professionalism while splitting between two shooting
units, production tired of keeping track of each of us
and just out us down on the call sheets as "Lazzarini
Army"
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