TCS Plum Perdue Chicken Progress 1/02/06

Check out these still pics of our head and body sculptures! (with some (but not all) texture treatments).

This is a 3D overall view of what we have so far. Looking for notes and feedback on proportions, shapes, etc.

Also, see our different 1st rough puppeteering tests. The first Muscle Chicken test is done entirely from below,
and would benefit from greater up/down arm range, as well as a bending at the elbows as well. Additionally, it
needs further strengthening to eliminate wobbliness.

Click on any photo to see an enlarged version.

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Bob's favorite pose (though not costume)
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Red Parka
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Red parka w/ Ruff.
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Icicles!
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Muscle chicken w smaller forearms, bigger shoulders, biceps, legs, more "eggshell" tone
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Muscle Chicken previously
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FrozChickPupTest1.mov
FrozChickPupTest1.mov
MuscChickPupTest1.mov
MuscChickPupTest1.mov
1st Frozen Chicken Pupeteering test. Needs refined "shiver", head up/down motion added. 1st Muscle Chicken test. Needs greater range in arm/elbow movement, less wobbliness, added head up/down.
MuscChickPupTest2.mov
MuscChickPupTest2.mov
2nd Muscle Chicken Test. Would require Post-Prod rig/Puppeteer removal.

If you guys can swing the Post-Production removal, it will give us a much greater range of movement in the Muscle Chicken.
What I'd do is make a body mount for him and allow his legs to be jointed and puppeteerable as well, and also give him some head up/down movement.

What may work for us is:

Most body Building Competitions I have seen pictures of do so against a black curtain.

Perhaps we pan across, then drop down, and consider the camera "locked down" at that point,
and only then start any puppet moves, allowing for more precise rig removal in post.

I want to add head up/down movement to the Frozen Chicken as well.



Last updated: 1/3/06